Computing geodesics on triangular meshes

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Computing geodesics on triangular meshes

We present a new algorithm to compute a geodesic path over a triangulated surface. Based on Sethian’s Fast Marching Method and Polthier’s straightest geodesics theory, we are able to generate an iterative process to obtain a good discrete geodesic approximation. It can handle both convex and non-convex surfaces. r 2005 Elsevier Ltd. All rights reserved.

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ژورنال

عنوان ژورنال: Computers & Graphics

سال: 2005

ISSN: 0097-8493

DOI: 10.1016/j.cag.2005.08.003